Duc-ee's
VR Game | Cute-Creepy-Crazy
Out of luc-ee? Come to Duc-ee’s!
In this fine establishment, we don’t believe in walking over and hand-delivering food to our customers. Instead, our server (that’s you!) frisbee-throws plates to each table. Our novel approach is both more entertaining for everyone and perhaps one could even say it’s safer for our valued employees, given the nature of our customers…
Our Game
This is a VR game project designed and developed by an interdisciplinary team of five students in six weeks!
Prompt
Gameplay using frisbee mechanics
My
Role
Character and environment design
3D modeling and animation
Graphic design
UI/UX design
Our Team
Andy Jiang | Programmer, level design
Nellie Tonev | Producer, programmer
Blaine Black | Sound and music Design
Adeline Wu | Programmer, 3D modeling
Helen Yang | Artist
Tools
Unity,
Maya, Nomad, Zbrush
Figma, Adobe Illustrator
Instructor
Thomas Corbett
Design Goal
As the artist of the team, I chose a cute and cozy aesthetic as the default, and let the game unexpectedly transforms into a creepy and chaotic mode when players perform poorly.
The goal I set, jokingly, is 'giving players a PTSD'.
Character Design
Our customers are lovely animals that loves wearing colorful ruffs with shiny pendants. However, anger, known as “angy” in Duc-ee’s universe, could drive the cutest customers into unnamable monsters.
Level Design
The story takes place in a fast food restaurant called Duc-ee’s! All furniture are carefully designed and modeled both to reflect the Duc-ee’s theme and enhance VR experience.
Easter Eggs
We believe that a game without Easter Eggs is incomplete!