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Duc-ee's

VR Game | Cute-Creepy-Crazy

Out of luc-ee? Come to Duc-ee’s! 

In this fine establishment, we don’t believe in walking over and hand-delivering food to our customers. Instead, our server (that’s you!) frisbee-throws plates to each table. Our novel approach is both more entertaining for everyone and perhaps one could even say it’s safer for our valued employees, given the nature of our customers… 

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Our Game

This is a VR game project designed and developed by an interdisciplinary team of five students in six weeks!

Prompt

Gameplay using frisbee mechanics

My
Role

Character and environment design

3D modeling and animation

Graphic design

UI/UX design

Our Team

Andy Jiang | Programmer, level design

Nellie Tonev | Producer, programmer

Blaine Black | Sound and music Design

Adeline Wu | Programmer, 3D modeling

Helen Yang | Artist

Tools

Unity,

Maya, Nomad, Zbrush

Figma, Adobe Illustrator

Instructor

Thomas Corbett

Design Goal

As the artist of the team, I chose a cute and cozy aesthetic as the default, and let the game unexpectedly transforms into a creepy and chaotic mode when players perform poorly. 

The goal I set, jokingly, is 'giving players a PTSD'.

Character Design

Our customers are lovely animals that loves wearing colorful ruffs with shiny pendants. However, anger, known as “angy” in Duc-ee’s universe, could drive the cutest customers into unnamable monsters. 

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Level Design

The story takes place in a fast food restaurant called Duc-ee’s! All furniture are carefully designed and modeled both to reflect the Duc-ee’s theme and enhance VR experience.

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Easter Eggs

We believe that a game without Easter Eggs is incomplete!

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